Destiny 2’s Newest Raid System
If you were a fan of the original Destiny, and played Solo, you’ll know that one of the hardest things to deal with was the matchmaking system. After all, you needed upwards of six friends available to play the game to access the higher level raids. Which, depending on your age or amount of friends, was not necessarily an easy things to organize. The issue was so hard to overcome that apparently, according to Bungie, only 50 percent of players did the end game content.
Bungie is trying to fix the issue for Destiny 2, and open up endgame content for all players – not just those with a ton of friends. They plan on plugging the issue by allowing players from clans to invite non – clan players into a raid.
Destiny 2’s designer, Steve Cotton, had this to say about the upcoming change: “I’m really excited about it because it’s going to allow solo players and clans to find each other and help each other do activities…It’s a little different than matchmaking. Matchmaking is about us trying to smartly pair up random people together for activities, but what we’ve found is that some of the more difficult activities, especially the more pinnacle activities, can be really difficult to put a bunch of random strangers together and expect them to cooperate in a fun way.”
How the new system works, or appears to from my understanding, is allowing solo players to search among existing clans that need a hand on raid. Clan’s that are looking to start a raid will gather up their own players initially, and then seemingly post into a waiting pool of solo players. These players can then see these solicitations and choose which clan they wish to raid with.
Seemingly like a mercenary for hire.
How well this new system will work remains to be seen, but at least it’s a step in the right direction to ensure that I will be able to play the higher level raids.
I need more friends.
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